This policy explains how the mobile game LAST HAND (the "Service"), operated by ECSOFT, handles your information.
| Type | Items | When |
|---|---|---|
| Device identifier | A per-device value (Android: derived from the app-scoped ANDROID_ID; iOS: generated by the app and kept in the Keychain) | On launch and server requests, after consent |
| Device info | Model, platform, OS version, app version, install source, language | On server requests |
| Your input | Nickname (2–10 characters) | When you create or change it |
| Game records | Game score, stage reached, date — overall, weekly, per-stage and Hardcore leaderboards. For Play Together runs, the team score and the nicknames of the players in the run (team name). Stage progress stays on the device | When a run ends or a stage is cleared |
| Play Together (2–4 players) | Nickname, chosen character, room information, gameplay data (character position, actions, score, etc.), IP address | While you create or join a room and play (relayed to the other players in the same room) |
| Ads (processed by Google AdMob) | Advertising ID (Android advertising ID / iOS IDFA, if you allow it), IP address, device and app information, ad impressions and views | When an ad is loaded or watched on the results or game over screen |
| Crash reports | Error details (stack trace), app version, device maker/model, OS version, memory size, time — no device identifier or nickname | After consent, when the app crashes |
Nicknames and records are public on the leaderboards; team leaderboards show the nicknames of everyone in the run as the team name. Your nickname is also visible to players in the same Play Together room. Do not put personal information in your nickname.
Device identifiers, nicknames and records are kept while the Service runs and deleted without delay when the Service ends or you ask. The device identifier may remain on the device after uninstalling (to restore your records) and changes on factory reset. Crash reports are kept up to one year. Play Together gameplay data is only relayed during the run and not stored; connection records (IP, time) may remain in server logs for troubleshooting.
The leaderboard, Play Together relay and crash-report servers are run by ECSOFT in Seoul, Korea; this information is not outsourced or transferred abroad.
For rewarded ads, the Google Mobile Ads SDK included in the app sends the ad information in section 1 to Google LLC (United States). When: when an ad is loaded or watched · How: network transmission · Retention: according to Google's policies · How to refuse: nothing is sent if you do not watch ads, and the game can be played without restriction. See How Google uses information from sites or apps that use its services.
You can turn off personalized ads in your device settings (Android: Settings › Google › Ads › Delete advertising ID / iOS: Settings › Privacy › Tracking). In regions that require consent, such as Europe, the app asks for consent first and you can change it under "Ad privacy settings".
You may ask to access, correct or delete your nickname and records at any time. You can change your nickname in Settings; for deletion see Data deletion.
The Service does not knowingly collect personal information from children under 14.
Privacy officer: Euichan Hong · hongeuichan@gmail.com
Changes are announced in the app and on this page; material changes require renewed consent in the app.